Serious Sam: Shatterverse All 20 Shatterverse Achievements
Lieutenant kills, kill grinds, desk trinkets, Serious and Mental clears, five ultimates, and Let's go bowling.
Serious Sam: Shatterverse shipped twenty achievements on Steam and 1,000 Gamerscore on Xbox. Behaviour Interactive and Devolver Digital put them in the August 31, 2026 launch build of this $19.99 premium 1–5 player co-op roguelite FPS. There is no battle pass attached. There are no microtransactions. TrueAchievements logged the full list before launch; the names below are that list, with how-to pointers instead of a spoiler calendar.
A run is still about 45 minutes: three biomes times three arenas, lieutenant on the third. Most of the twenty boxes pop if you stop resetting at biome two. A few ask you to live in the hub (trinkets, Intel ranks) or to unlock a specific gun (SBC Cannon). None of them need a live-service season. As of early September 2026 there is still no numbered post-launch patch, so this is the 1.0 set.
Use the difficulty guide before you treat Shattered as a trophy lane — only Serious and Mental have clear achievements. Use the boss guide for the five lieutenant kills. Use the co-op guide for revives. Use the Sam roster for the five ultimates. Use the weapons guide when Let’s go bowling is the last box. FOV and horde settings still live on the Tools Hub. This page is the checklist, not a second campaign.
Lieutenant row
Five achievements are “defeat this lieutenant.” You will see each of them on the third arena of a biome. Learn the tell, then let the box happen.
- Not Too Hot To Handle — Defeat the Lava Golem. Fire-immune, floor denial, leftover lava. Circle, dash through slams, execute hoppers between recoveries. Do not bring a flame affix and call it a plan.
- Are You Not Entertained? — Defeat the Reptiloid Highlander. Leap slams and projectile volleys. Double jump the shockwave if you must; horizontal dash is safer. Alien Sam’s Quad Wield belongs on the weak window.
- Back To Hell — Defeat the Kleer God. Extra Kleers first, then the caster. Strafe guns, not a scoped sniper you cannot look up from.
- Aluminum Recycling — Defeat Rogue NETRICSA (Rogue Netricsa on the trophy string). HUD hacks and drones. Kill the devices that refresh the glitch, then burst the real body.
- Facing Your Demons — Defeat Inverse Sam. Treat him like a player. Spread the squad. Execute his fodder until a stagger exists.
Now Do It Again is the sixth boss box: Defeat Shard of Mental. That is not one of the five regular lieutenants and it is not a difficulty name. Play the ladder until the Shard shows up; do not queue Shattered hoping the title is a shortcut. Lieutenant patterns, including the honest note that launch quality is uneven, stay on the boss guide.
Kill grinds and dirty hands
- One-Eyed Pest Control — Kill 500 Gnaars. The one-eyed fodder is everywhere. You will hit 500 by playing Serious instead of skipping every small body to spray a Highlander. Gnaars are also your execute food.
- M.E.S. (Most Efficient Sam) — Kill 10,000 enemies. This is the long box. Full runs beat resets. Five-player density helps. Solo still counts. There is no known multiplier cheat in 1.0; you just have to shoot for a week.
- Dirty Hands Sam — Kill 50 enemies by executing them. Melee-execute is already the heal. Do fifty on purpose in biome one of a Serious run and the box is gone. On Mental and Shattered the snack shrinks (about 10 then 5 health), but the trophy only cares that the animation finished.
- Ambidextrous Sam — Kill 100 enemies while dual wielding. Alien Sam (Enots Mas) is the easy route because Quad Wield is the kit. Any Sam who can dual-wield a pair of pistols or SMGs will get there. Do not save this for Shattered; do it on Serious while the HP bars are still polite.
The enemies guide is the body list if you cannot tell a Gnaar from a Kleer at a glance. Elites are inflated HP, not a separate trophy.
Co-op, death, and the five ultimates
- Sam Supporting Sams — Revive your fellow Sams 10 times. You need a lobby. Online co-op is 1–5 players, peer-to-peer, day-one cross-play. Solo and offline will not farm this. Clear a pocket, then revive; do not chain-rez in a Highlander slam. Ten revives is a couple of messy nights, not a grind week.
- No One Truly Ever Dies In The Multiverse — Die 100 times. You will get this without trying if you climb. Do not throw Serious runs to farm it before Veteran Multiverse Saver pops. Death already wipes Intel discs; you do not need to speedrun the cemetery.
- Sam-of-All-Trades — Use all 5 Sams’ ultimate abilities at least one time. Unlock the roster with Catalyst Orbs (about 35 each after Retro Sam): Cartoon Sam, Alien Sam, Orphan Sam, Broken Sam. Fire each ultimate once. Retro decoys, Cartoon bombs, Alien Quad Wield, Orphan buzzsaw portal, Broken’s veteran hold. You do not have to clear a run as each kit. You have to press the button.
Host quality still matters. If the host drops mid-revive, the trophy does not care and the run does. Read the co-op guide before you volunteer a laptop.
Desk, Dust, Intel, and bowling
The hub desk is a trophy lane of its own.
- Office Enthusiast — Cover the desk in Trinkets. Fill the surface: plants, keychains, staplers, mugs, lunchboxes, whatever the shop and Dust sinks hand you. This is a completionist box, not a combat one. Walk the side rooms so Dust exists.
- Program Approved Pastime — Rank up a Trinket for the first time. Spend Dust once. Anomalies in Act II pay extra Dust if you take the tax; skip no-backpedal until you can already clear. Anomaly list: biomes and anomalies.
- It’s Collector’s Edition — Fully rank up a Trinket. Pick one you actually use (dash, ultimate duration, a Sam-specific extra) and finish its ranks. Do not spread Dust across six half-ranked staplers.
- All In — Fully upgrade a single piece of Intel or Catalyst Boon. Hub ranks on one disc or boon, not a mid-run level-10 stack. Rank execute heal or dash if that is what you click every run. The builds and boons guide is the disc lecture; this trophy only needs one item maxed.
Let’s go bowling — Unlock the SBC Cannon. That is a gun gate, not a kill count. Spend Catalyst Orbs on the cannon when the shop offers it; playtest notes already had to fix SBC shots bouncing off Beheaded Rocketeer rockets, which is how you know the toy is in the 1.0 arsenal. Do not starve the Sam roster to rush it. Extra kits are ~35 Orbs; classic guns sit much higher. The weapons guide is the invoice. Once the cannon is owned, the box pops. You do not have to win a bowling alley.
Clears that actually matter
- Veteran Multiverse Saver — Complete a run in Serious Mode. Nine arenas, three lieutenants, live. This is the teacher trophy. Do it first.
- Professional Sam — Complete a run in Mental Mode. Same skeleton, meaner math, smaller executes, more elites. Unlock Mental by finishing Serious, then wait until you own a second Sam and a gun you swap to. Jumping the night Mental appears is the launch complaint behind part of the Mixed Steam score (~47% of ~301 reviews).
There is no Shattered-clear achievement. Shattered is optional HP spice. Xbox Wire said the studio designed the game so possible DLC or expansions would not require stuffing MTX into the base $19.99 product. That does not add a twenty-first trophy today.
A practical order that does not waste evenings: Serious clear (Veteran Multiverse Saver) while you execute fifty fodder (Dirty Hands Sam) and revive friends (Sam Supporting Sams). Unlock four more Sams and fire each ultimate (Sam-of-All-Trades). Knock the five lieutenant boxes as they spawn. Rank one trinket and one Intel piece in the hub. Buy the SBC Cannon when you can afford it without skipping a Sam. Then go get Professional Sam on Mental. Leave 10,000 kills and 100 deaths for the long tail. Leave Shattered for people who already like the loop.
Twenty boxes is a desk of chores, not a reason to skip dash practice. If a lieutenant still feels cheap, that is a tell problem, not a missing achievement. If the cannon is the last icon, that is an Orb problem, and the shop is in the hub, not in a secret Shattered biome.
Frequently Asked Questions
Quick answers to the most common Shatterverse questions.
How many achievements are in Serious Sam: Shatterverse?
Twenty on Steam, 1,000 Gamerscore on Xbox. The list above is the 1.0 set. Patch watch lives on the launch notes.
Which trophies need a full difficulty clear?
Veteran Multiverse Saver is a Serious clear. Professional Sam is a Mental clear. Shattered has no clear trophy. Unlock order is on the difficulty guide.
How do I get Sam-of-All-Trades?
Unlock all five Sams with Catalyst Orbs and fire each ultimate once. Kit pages start at the Sam roster.
How do I unlock Let's go bowling?
Unlock the SBC Cannon in the hub with Catalyst Orbs. Buy a Sam hole first if the roster is still Retro-only. Gun gates are on the weapons guide.
Can I earn Sam Supporting Sams solo?
No. You need teammates to revive. Co-op is online 1–5 players over peer-to-peer. Session rules are on the co-op guide.
Do lieutenant achievements require Shattered?
No. Defeat them on Serious. Patterns and weak points are on the boss guide.